Gwakkamole

Gwakkamole

Brain training made fun

4.25 EDUCATIONAL GAME
Gwakkamole
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Gwakkamole is a game designed to train inhibitory control a subskill of executive functions. Inhibitory control involves being able to control one’s attention behavior thoughts and/or emotions to override a strong internal predisposition or external lure and instead do what’s more appropriate or needed (Diamond 2013).

Players need to smash avocados that have no hat or that tip their hat but avoid smashing avocados with spiky hats or with electric hats.

How does this support learning?
Executive functions refer to a set of top-down goal-oriented cognitive processes that enable people to control monitor and plan behaviors and emotions. Miyake and Friedman’s model supports a unity-and-diversity view of EF in that it incorporates the three distinct but related components of EF inhibitory control task-switching and updating (Miyake et al. 2000).

What is the research evidence?
Our research suggests that Gwakkamole is an effective way to train inhibitory control. Homer B.D. Ober T. Rose M. MacNamara A. Mayer R. & Plass J.L. (2019). Speed Versus Accuracy Implications of Adolescents' Neurocognitive Developments in a Digital Game to Train Executive Functions. Mind Brain and Education 13(1) 41–52. DOI 10.1111/mbe.12189


Research has found that EF is related to performance in literacy and math along with long-term gains in school performance and academic readiness (Blair & Razza 2007; Brock Rimm-Kaufman Nathanson & Grimm 2009; St Clair-Thompson & Gathercole 2006; Welsh Nix Blair Bierman & Nelson 2010) and that disparities in EF among preschool children from low-income versus high-income homes may contribute to the achievement gap (Blair & Razza 2007; Noble McCandliss & Farah 2007).

This game is part of the Smart Suite created by New York University’s CREATE lab in collaboration with the University of California Santa Barbara and The Graduate Center CUNY.

The research reported here was supported by the Institute of Education Sciences U.S. Department of Education through Grant R305A150417 to the University of California Santa Barbara. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education.


About this version (1.2)

Fixed issues with game play collection; resolved minor bugs at the pause menu and when saving the level progress for the first time.

Details and Recent Ratings

Size: 38 MB
Version: 1.2 by New York University
Updated: 25 July 2020 (183 days ago)
Released: 18 September 2019
Installations: more than 5 000
Gwakkamole
5 Stars: 28
4 Stars: 7
3 Stars: 1
2 Stars: 4
1 Star: 3

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