This is turn-limited version of Okinawa 1945, a turn based strategy board game which takes place on the Pacific Theater during the Second World War.
April 1945: You are in command of the American force invading the island of Okinawa held by the Imperial Japanese Army. Called Operation Iceberg, it was one of the major battles of the Pacific War and the largest amphibious assault in the Pacific Theater of World War II. The object of the game is to completely conquer this large island as quickly as possible in the middle of Japanese Kamikaze attacks against your warships. Japan hoped to make the battle for Okinawa so costly to the American forces that they would not launch an offensive against the Japanese home islands. The Okinawa campaign has been referred as Typhoon of Steel and Violent Wind of Steel because of to the fierceness of the fighting, the intensity of Japanese kamikaze attacks, and the numbers of Allied ships and armored vehicles.
Full version of Okinawa 1945 is available from Google Play.
+ Historical accuracy: Campaign mirrors the historical setup of the Operation Iceberg.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Challenging: Crush your enemy quickly and earn the bragging rights on the forum.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
In order to be a victorious general in this strategy game, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.
Join your fellow strategy gamers in changing the course of the Second World War!
Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have feedback about this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!